Fix bug select in market
This commit is contained in:
@@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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### 1.6.1 (2025-11-15)
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- correction du bug de sélection de village dans le marché
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## 1.5.1 (2025-11-13)
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## 1.5.1 (2025-11-13)
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- fonctionnalité de multi-attaques dans la même seconde
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- fonctionnalité de multi-attaques dans la même seconde
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@@ -1,9 +1,12 @@
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{
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{
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"manifest_version": 3,
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"manifest_version": 3,
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"name": "KAplus",
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"name": "KAplus",
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"version": "1.5.1",
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"version": "1.6.1",
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"author": "Samuel Campos - netoik.io",
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"developer": {
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"name": "Samuel Campos",
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"url": "https://git.netoik.io/samuel/kaplus"
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},
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"description": "Extension développée pour améliorer l'expérience de jeu KingsAge (fonctionne avec ou sans premium)",
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"description": "Extension développée pour améliorer l'expérience de jeu KingsAge (fonctionne avec ou sans premium)",
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"browser_specific_settings": {
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"browser_specific_settings": {
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@@ -5,8 +5,8 @@
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"firefox"
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"firefox"
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],
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],
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"release_notes": {
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"release_notes": {
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"fr": "- fonctionnalité de multi-attaques dans la même seconde",
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"fr": "- correction du bug de sélection de village dans le marché",
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"en-US": "- feature multi-attack in same second"
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"en-US": "- fix bug on selecting village in market"
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}
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}
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}
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}
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}
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}
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227
src/kaplus.js
227
src/kaplus.js
@@ -65,109 +65,142 @@ function shortcutElementReplace(elt, img, text) {
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}
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}
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}
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}
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/* Improve main menu display */
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function main() {
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let layCastleTopElements = document.getElementsByClassName("lay_castle_top");
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/* Exit immediately if not on game page */
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if (layCastleTopElements.length === 1) {
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let layCastleTopElements = document.getElementsByClassName("lay_castle_top");
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document.getElementById("banner_skyscraper").remove();
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if (layCastleTopElements.length === 0) {
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return;
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}
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let shortcutElements = layCastleTopElements[0].getElementsByClassName("shortcut_element");
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/* Remove iframe banner */
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shortcutElementReplace(shortcutElements[0], "ranking", shortcutElements[0].textContent.replace(/[^0-9]/g, ""));
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document.getElementById("banner_skyscraper").remove();
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shortcutElementReplace(shortcutElements[1], "ally", "");
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shortcutElementReplace(shortcutElements[2], "profile", "");
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shortcutElementReplace(shortcutElements[3], "premium", "");
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shortcutElementReplace(shortcutElements[4], "messages", "");
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shortcutElementReplace(shortcutElements[5], "tools", "");
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shortcutElementReplace(shortcutElements[6], "favorites", "");
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let shortcutContainers = layCastleTopElements[0].getElementsByClassName("shortcut_container");
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/* Improve navbar icons */
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shortcutContainers[0].classList.add("shortcut_container_left");
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let shortcutElements = layCastleTopElements[0].getElementsByClassName("shortcut_element");
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shortcutContainers[2].classList.add("shortcut_container_right");
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shortcutElementReplace(shortcutElements[0], "ranking", shortcutElements[0].textContent.replace(/[^0-9]/g, ""));
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}
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shortcutElementReplace(shortcutElements[1], "ally", "");
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shortcutElementReplace(shortcutElements[2], "profile", "");
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shortcutElementReplace(shortcutElements[3], "premium", "");
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shortcutElementReplace(shortcutElements[4], "messages", "");
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shortcutElementReplace(shortcutElements[5], "tools", "");
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shortcutElementReplace(shortcutElements[6], "favorites", "");
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/* Display unit-points on user profile */
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/* Center navbar */
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if (document.body.id === "info_player") {
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let shortcutContainers = layCastleTopElements[0].getElementsByClassName("shortcut_container");
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let mainContentPane = document.getElementsByClassName("contentpane")[1];
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shortcutContainers[0].classList.add("shortcut_container_left");
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let borderLists = mainContentPane.getElementsByClassName("borderlist");
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shortcutContainers[2].classList.add("shortcut_container_right");
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let playerPropertiesTable = borderLists[0];
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/* Parse url params and switch case */
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let playerPropertiesRows = playerPropertiesTable.getElementsByTagName("tr");
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let urlParams = new URLSearchParams(window.location.search);
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let totalPoints = num(playerPropertiesRows[2].getElementsByTagName("td")[1].textContent);
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let section = urlParams.get("s");
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let villagesCount = num(playerPropertiesRows[4].getElementsByTagName("td")[1].textContent);
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let module = urlParams.get("m");
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let sub = urlParams.get("sub");
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let villagesTable = borderLists[1];
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/* Display unit-points on user profile */
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let villagesRows = villagesTable.getElementsByTagName("tr");
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if (section === "info_player" && (module === "profile" || module === null)) {
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let villagesPoints = 0;
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let mainContentPane = document.getElementsByClassName("contentpane")[1];
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for (let i=1; i<villagesRows.length; i+=1) {
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let borderLists = mainContentPane.getElementsByClassName("borderlist");
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villagesPoints += num(villagesRows[i].getElementsByTagName("td")[2].textContent);
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}
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let villagesBonus = 2250 * Math.max(0, villagesCount - 1);
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let armyPoints = totalPoints - villagesPoints - villagesBonus;
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let playerPropertiesTable = borderLists[0];
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let armyPercent = "-";
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let playerPropertiesRows = playerPropertiesTable.getElementsByTagName("tr");
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if (villagesCount > 0) {
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let totalPoints = num(playerPropertiesRows[2].getElementsByTagName("td")[1].textContent);
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armyPercent = (Math.round(armyPoints / villagesCount) / 100).toString() + " %";
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let villagesCount = num(playerPropertiesRows[4].getElementsByTagName("td")[1].textContent);
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}
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playerPropertiesTable.appendChild(createRow("Points troupes:", str(armyPoints)));
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let villagesTable = borderLists[1];
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playerPropertiesTable.appendChild(createRow("% points troupes:", armyPercent));
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let villagesRows = villagesTable.getElementsByTagName("tr");
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}
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let villagesPoints = 0;
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for (let i = 1; i < villagesRows.length; i += 1) {
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/* Display unit-points on village overview */
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villagesPoints += num(villagesRows[i].getElementsByTagName("td")[2].textContent);
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if (document.body.id === "overview") {
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let settlements = document.getElementById("settlement").textContent.split("|");
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let noBorderRows = document.getElementsByClassName("noborder");
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let villagePointsRow = noBorderRows[0];
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for (let i=0; i<noBorderRows.length; i++) {
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if (noBorderRows[i].textContent.startsWith("Points:")) {
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villagePointsRow = noBorderRows[i];
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break;
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}
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}
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let unitPointsRow = villagePointsRow.cloneNode(true);
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villagePointsRow.getElementsByTagName("td")[1].textContent = "Points village: " + settlements[3];
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unitPointsRow.getElementsByTagName("td")[1].textContent = "Points troupes: " + settlements[4];
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villagePointsRow.after(unitPointsRow);
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}
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/* Allow multiple attacks */
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if (document.body.id === "build_barracks_command") {
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let table = document.createElement("table");
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table.classList.add("borderlist");
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let tbody = document.createElement("tbody");
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let tr = document.createElement("tr");
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let th = document.createElement("th");
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th.textContent = "Nombre d'attaques:";
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tr.appendChild(th)
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let td = document.createElement("td");
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let input = document.createElement("input");
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input.setAttribute("type", "number");
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input.setAttribute("name", "attack_count");
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input.setAttribute("value", "1");
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td.appendChild(input);
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tr.appendChild(td);
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tbody.appendChild(tr);
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table.appendChild(tbody);
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let form = document.getElementsByTagName("form")[0];
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let firstInput = form.getElementsByTagName("input")[0];
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form.insertBefore(table, firstInput);
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form.addEventListener("submit", function(event) {
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event.preventDefault();
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let formData = new FormData(this);
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let attackCount = parseInt(formData.get("attack_count").toString());
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formData.delete("attack_count");
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let sent = 0;
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for (let i = 0; i < attackCount; i ++) {
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let xhr = new XMLHttpRequest();
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xhr.onload = function() {
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sent ++;
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if (sent === attackCount) {
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window.location.replace(xhr.responseURL);
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}
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}
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xhr.open(this.method, this.action, true);
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xhr.send(formData);
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}
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}
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});
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let villagesBonus = 2250 * Math.max(0, villagesCount - 1);
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let armyPoints = totalPoints - villagesPoints - villagesBonus;
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let armyPercent = "-";
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if (villagesCount > 0) {
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armyPercent = (Math.round(armyPoints / villagesCount) / 100).toString() + " %";
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}
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playerPropertiesTable.appendChild(createRow("Points troupes:", str(armyPoints)));
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playerPropertiesTable.appendChild(createRow("% points troupes:", armyPercent));
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}
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/* Display unit-points on village overview */
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if (section === "overview") {
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let settlements = document.getElementById("settlement").textContent.split("|");
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let noBorderRows = document.getElementsByClassName("noborder");
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let villagePointsRow = noBorderRows[0];
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for (let i = 0; i < noBorderRows.length; i++) {
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if (noBorderRows[i].textContent.startsWith("Points:")) {
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villagePointsRow = noBorderRows[i];
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break;
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}
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}
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let unitPointsRow = villagePointsRow.cloneNode(true);
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villagePointsRow.getElementsByTagName("td")[1].textContent = "Points village: " + settlements[3];
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unitPointsRow.getElementsByTagName("td")[1].textContent = "Points troupes: " + settlements[4];
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villagePointsRow.after(unitPointsRow);
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}
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/* Allow multiple attacks */
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if (section === "build_barracks" && module === "command" && sub === "send") {
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let table = document.createElement("table");
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table.classList.add("borderlist");
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let tbody = document.createElement("tbody");
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let tr = document.createElement("tr");
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let th = document.createElement("th");
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th.textContent = "Nombre d'attaques:";
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tr.appendChild(th)
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let td = document.createElement("td");
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let input = document.createElement("input");
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input.setAttribute("type", "number");
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input.setAttribute("name", "attack_count");
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input.setAttribute("value", "1");
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td.appendChild(input);
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tr.appendChild(td);
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tbody.appendChild(tr);
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table.appendChild(tbody);
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let form = document.getElementsByTagName("form")[0];
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let firstInput = form.getElementsByTagName("input")[0];
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form.insertBefore(table, firstInput);
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form.addEventListener("submit", function (event) {
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event.preventDefault();
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let formData = new FormData(this);
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let attackCount = parseInt(formData.get("attack_count").toString());
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formData.delete("attack_count");
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let sent = 0;
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for (let i = 0; i < attackCount; i++) {
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let xhr = new XMLHttpRequest();
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xhr.onload = function () {
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sent++;
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if (sent === attackCount) {
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window.location.replace(xhr.responseURL);
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}
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}
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xhr.open(this.method, this.action, true);
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xhr.send(formData);
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}
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});
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}
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/* Fix select bug in market */
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if (section === "build_market" && (module === "send" || module === null)) {
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let select = document.getElementsByName("village_name")[0];
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select.removeAttribute("onchange");
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select.addEventListener("change", function () {
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let sendX = document.getElementById("send_x");
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let sendY = document.getElementById("send_y");
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if (this.selectedIndex === 0) {
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sendX.value = "";
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sendY.value = "";
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} else {
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let xy = this.value.split("|");
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sendX.value = xy[0];
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sendY.value = xy[1];
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}
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});
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}
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}
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}
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main();
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